Hey! You there, reading this, welcome to my blog! 🎉
I'm Antoine (also known online as vanyle), I rarely sometimes post articles
about programming, making games (and game engines), or just general thoughts.
I try to present things that are rarely talked about online, provide a fresh perspective on topics or write concise explainers.
Seals and Moons go well together
What do AMD, CommonJS or ESM even mean?
Why are there so many 🎉 confettis laying on the floor?
And how I decided to build more frontend framework as there are not enough to go around recently
Short answer, it depends, probably not
The quest to not fill up disk space continues
How to clone you way out of a problem
The sequel to the old man and the sea explained for programmers
How to build apps that are quick to deploy to enhance your productivity
How an engineer takes care of a plant
Number 2 might surprise you!
Writing cross-platform code with Nim, C and Emscripten.
A story about shuffling rectangles around
A game design idea concept I realized
How I wrote a sat solver, and what I learnt along the way.
Like most people except this guy, I like food.
Why I think a lot of open-source software is in a very bad state and what we can do about it.
If you want to build your own programming language and have no idea where to start, there is this cool website / book
Like a lot of people, I spend a lot of time online.
A representation of an object moving in a position/speed
A sudoku solver.
Recursive fractal renderer
A Cube rendered with a custom minimal 3d engine.
A failed attempt at rendering a hyperbolic tiling.
Click anywhere to spawn a bouncing ball!
An autological word renderer
A cool looking animation using follower curves
Ce jeu est une introduction interactive aux champs de vecteurs. Vous voilà prévenus !
A game of life renderer with a random start.
A physics simulation of planets with Newtonian physics.
The curve of a projectile based on initial angle with no velocity. The maximal height range makes a cool shape.
A basic interactive introduction to neural networks
Julia style fractal renderer
A colorful water droplet animation
A trippy animation based on circles.